SnapMeal — Food Delivery App Experience

An independent concept for ordering food on a phone, with a working prototype you can try on the page.

SnapMeal — Food Delivery App Experience

An independent concept for ordering food on a phone. We designed the screens and a small design system, then built them into a working prototype you can use further down this page.

  • UI/UX Design
  • Design System
  • Prototype
Role
UI/UX and product design, front-end prototype
Project type
Independent concept
Year
2026
Status
Prototype, not tested with customers
SnapMeal home screen
SnapMeal cart screen

Project context

There was no client brief. We wanted to see how much of a real ordering flow we could design and build ourselves, from finding a dish to watching it arrive.

What we wanted to explore

  • One complete order journey, from search to tracking.
  • A small design system that keeps every screen consistent.
  • A prototype that can be used, not only looked at.

Main UX challenges

  • Showing the same price on every screen.
  • Letting people find food by dish, restaurant or mood.
  • Making delivery cost clear before payment.
  • Keeping the cart when the page is reloaded.

Constraints

  • Only 22 supplied photographs, so menus only include dishes with a photo.
  • Mobile first, a single-column layout.
  • Front end only: no backend, real restaurants or real payments.

This project has not been tested with real customers. The decisions below come from design reasoning and from our own use of the prototype.

Design approach

The structure follows the order a customer would take. We designed each step with real content and linked the screens into one flow before turning them into the working app.

  1. Search screen
    01SearchMatches dishes, restaurants and moods.
  2. Restaurant screen
    02RestaurantMenu tabs, offers and opening hours.
  3. Item screen
    03ItemSize and add-ons update the price.
  4. Cart screen
    04CartFull bill, promo code, free-delivery progress.
  5. Checkout screen
    05CheckoutDelivery note and an optional tip.
  6. Payment screen
    06PaymentUPI, card or cash on delivery.
  7. Tracking screen
    07TrackingA live-style tracker with order status.

Design system

The tokens were set before any screen was drawn. The red-orange accent has one job: pointing at the next action.

Typography

Figtree in four weights. Icons are Lucide, used at a single stroke weight.

Aa
Regular 400DescriptionsMedium 500LabelsSemibold 600HeadingsBold 700Prices

Colour

A warm off-white base, a near-black ink and one accent. Success and warning colours are for status only. Click a swatch to copy its value.

Spacing and shape

A 20px gutter on every screen. Corner radius grows with the size of the element.

Chip8 px
Input10 px
Button, card12 px
Sheet20 px

Components

Buttons, chips, inputs and the veg / non-veg mark are reused across all screens. Try the button, chips and input.

Reorder
VegNon-veg

Core screens

Eight of the screens, one at a time.

Home screen

Home

A greeting, one featured photo and tiles to browse by mood. An Order again card appears once there is a past order.

Search results screen

Search results

Results by restaurant or dish, which can be sorted and filtered to vegetarian dishes.

Restaurant screen

Restaurant

Menu tabs, offers and opening hours in one place.

Item screen

Item

Size and add-ons change the price before the dish goes in the cart.

Cart screen

Cart

The full bill, a promo code field and progress towards free delivery.

Checkout screen

Checkout

Delivery note chips and an optional tip of ₹10, ₹20 or ₹30.

Tracking screen

Tracking

The tracker moves through the order stages on a short timer.

Delivered screen

Delivered

The order can be rated, then reordered.

Interactive prototype

The guided tour walks through one order, a screen at a time. The live app is the working build: add any dish, change quantities, try a promo code and place an order.

    Photography

    The app uses 22 photographs, one for each dish across six restaurants. Menus were built around the photos: a dish without one was removed instead of being filled with an illustration.

    Key design decisions

    Five choices that shaped how the app behaves.

    One price on every screen

    Item, cart, checkout, payment and confirmation all read from the same calculation, so the total cannot drift between screens. Taxes and fees are 5% of the item total, rounded up, plus ₹15. Delivery is ₹20 and free from ₹199. A promo code is applied before the total is shown.

    Item total₹249
    DeliveryFree
    Taxes and fees₹28
    Total₹277
    Example: one Chicken Dum Biryani.

    Search that forgives

    Search looks across dish names, restaurant names and moods, so “chicken biryani” and “comfort” both return something. The mood tiles on Home open the same results.

    Delivery cost before checkout

    The cart shows the delivery fee and how much more is needed for free delivery, so the cost is clear before the payment step and not on it.

    The cart survives a reload

    Cart, past orders, favourites and address are saved in the browser. Reloading the page returns to the same state.

    Reordering

    Home has an Order again card and each past order has a Reorder button that refills the cart, since many orders are repeats.

    What was built

    The prototype is a small working app, written without a framework.

    Content
    6 restaurants and 22 dishes, each with a photograph.
    Screens
    12 screens, from Home to order tracking and past orders.
    Ordering
    Cart, 2 promo codes, 3 payment methods (UPI, card, cash on delivery), tip and delivery note.
    Tech
    HTML, CSS and vanilla JavaScript. Photos and fonts are embedded. State is kept in the browser.
    Not included
    A backend, real restaurant data and real payments.

    Next iteration

    SnapMeal is a concept and has not been tested with real customers. This is what we would do next.

    Usability testing

    Ask people to complete an order and note where they hesitate, especially in search and checkout.

    Accessibility review

    Check contrast, focus order, screen reader labels and text scaling across every screen.

    Real payments

    Replace the demo payment step with a payment provider for UPI and card.

    Restaurant side

    Design how a restaurant manages its menu, receives orders and sets preparation times.

    Project type
    Independent concept
    Year
    2026
    Scope
    App design interface

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